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Welcome to Pokemon Black/White Version 2's scenic Aspertia City

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New screenshots released today introduce the new starting point in Pokemon Black Version 2 and White Version 2. Aspertia City is a location new to the series, though of course "new" is relative in the world of Pokemon. From that location, you'll begin your investigation of how the Unova setting has changed since the events of two years ago. And you'll catch lots of Pokemon and fight gym leaders and stuff.

Nintendo also sent out the new box arts, allowing you to see Black Kyurem and White Kyurem facing each other down just as they will on retail shelves. Unless they're shelved in a different order, in which case they'll be defiantly facing away from each other.

Activision pays $42 million to Infinity Ward Employee Group

Activision has paid out $42 million to the "Infinity Ward Employee Group," which sued Activision in 2010 seeking profits from Modern Warfare 2. A source speaking to Polygon said that the payment was not a settlement; rather, Activision's discovery phase (for its own lawsuit against former Infinity Ward leads Jason West and Vince Zampella) found no evidence that the Employee Group members were complicit in the breach-of-contract issues for which Activision is suing, and so Bobby Kotick and Activision agreed to pay them.

That group sought $75 million to $125 million, plus punitive damages. IWEG attorney Bruce Isaacs told Polygon that "although it is a meaningful payment it is only a small portion of what we are seeking in litigation." And it is still going forward with said litigation. Isaacs said the payment was a "cynical attempt to look good before the jury trial."

Now Playing: May 14-20, 2012

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Traverse the depths of Hell once again in Diablo 3...

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NintendoWare Weekly: Monster World IV

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While we wait for Sega's "Monster World Collection" to debut the previously Japan-only (and acclaimed!) Monster World IV on PSN and XBLA, Sega went ahead and deposited the game on Wii Virtual Console today, causing even more surprise than other, increasingly rare, VC releases.

If you have the Wii Points kicking around, you can build a pseudo-complete Wonder Boy collection now – bolstered by Sega's simultaneous release of the arcade version of Wonder Boy in Monster Land. At least one version of each game in the series is available.

In non-interactive news, Dinosaur Office returns to Nintendo Video tomorrow.

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Jason Rohrer trusting Kickstarter for Diamond Trust of London pre-orders


Jason Rohrer's DS board game, now known as Jason Rohrer With Music By Tom Bailey: Diamond Trust of London, was finally officially approved for publishing as of last week. With Nintendo no longer a hurdle, Rohrer is now seeking Kickstarter-based pre-orders to actually manufacture the game, a first for a retail DS game.

"As I faced Nintendo's large manufacturing minimum, a serious question arose: how many people in the world would want to play it?" Rohrer said in the explanation of his Kickstarter drive. "Kickstarter is a perfect way to answer that question."

To get the game, you must contribute at least $35. At $55, you get one of 1,000 limited-edition copies, with mysterious special items included. "I've decided to keep the nature of these special inclusions secret as a surprise," Rohrer said, "since every package will have a unique collection of special items in it." As always, the bonuses get ever more extravagant from there.

All you need, though, is one copy of the game. You can play multiplayer from a single cartridge using Download Play. "There is one minor benefit to playing with two cartridges," Rohrer noted: "both players can hear their own, separate, generated music (the music is too big to send to the downloading player during DS Download Play)."

DSi drops to $100, DSi XL drops to $130 May 20

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The DSi line of handhelds is about to get cheaper. Starting May 20, Nintendo is dropping the MSRP of the DSi to $99.99 (from $150), and the DSi XL to $129.99 (from $170). Finally, the DSi XL will be cheaper than the 3DS – which launches in a new color the same day!

If you don't have a device that can play DSiWare, a $100 DSi opens you up to a variety of great games – especially now that the platform has had a few years to slowly build a library. Yes, there are worthwhile games on DSiWare – like Shantae: Risky's Revenge, Cave Story, Pictobits, and Antipole, to name a few.

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Activision Blizzard Q1 2012 financials: $1.17 billion in net revenue, down year-over-year

Activision Blizzard has released its financial results for the first quarter of its fiscal 2012, posting total net revenue (pre-tax income) of $1.17 billion for the period ending on March 31, 2012. This is a 23 percent drop over the same period in 2011, where Activision Blizzard posted a net revenue of $1.44 billion. Net income (post-tax/expenses profit) was also down year over year, with the pub/dev reporting a remainder of $384 million for Q1 2012, as compared with $503 million in Q1 2011.

Breaking that down a little more specifically, Activision itself was responsible for 23 percent ($271 million) of segment net revenues, down 19 percent form the $323 million it was responsible for in 2011. Blizzard accounted for 21 percent ($251 million) of segmented net revenues, down 42 percent year-over-year vs. the $357 million it posted for Q1 2011.

Many of Activision and Blizzard's major releases are still pending, including Diablo 3, World of Warcraft: Mists of Pandaria and Call of Duty: Black Ops 2. Looking forward, Activision Blizzard expects to report a "record" non-GAAP Q2 net revenue of $805 million due to Prototype 2, Amazing Spider Man and Diablo 3. As for the rest of the year, the company expects to end fiscal 2012 to the tune of $4.2 billion in net revenue.

Alien Hominid has been played 20 million times on Newgrounds

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Before there was, uh, that other game called Alien Hominid (and Castle Crashers), there was the original Alien Hominid, a free browser run-and-gun game that debuted on Newgrounds. And that original game has now surpassed 20 million play sessions, The Behemoth has announced.

The brain child of Tom Fulp and Dan Paladin, Alien Hominid was built in Flash and released on Newgrounds way back in 2002. It would eventually be ported to the GameCube and PS2 in 2004 (and Europe would see Xbox and GameBoy Advance ports), then to Xbox Live Arcade in 2007. Currently, The Behemoth is working on Battleblock Theater.

Tecmo Koei reports increased revenue in fiscal 2012, Ninja Gaiden 3 ships 630K

Tecmo Koei's revenues for the fiscal year, ended March 31, were 35.5 billion yen ($443.8 million), up 10.7 percent year over year. The company reported strong sales of its games from the last year, including Samurai Warriors 3 Empires, Winning Post 7 2012, and games it co-developed for other publishers, including One Piece Pirate Musou and Pokemon + Nobunaga's Ambition.

Specifically, Tecmo said it shipped 630,000 copies of Ninja Gaiden 3 worldwide. In addition, Tecmo reported that it completed acquisition of Gust in December, a developer that should expand its mobile and online business. The company also plans to grow its revenues in this fiscal year by releasing launch games for unspecified hardware (likely the Wii U if it's something launching this year).

Fall 2012 is Adventure Time on 3DS and DS

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"Hey Ice King! Why'd you steal our garbage?" asks the cover of WayForward's Adventure Time game. The answer, it seems, is to build a Garbage Princess, which Finn and Jake have to then rescue for some reason. Maybe they just want to beat up the Ice King again.

D3Publisher officially announced the game today, announcing plans to release both DS and 3DS versions this fall. Players will get to control both Finn and Jake through "a unique action-adventure experience" designed in collaboration with Pendleton Ward, creator of the show. D3 has yet to release any screens, but we'll be sure to let you know when you can see the garbage for yourself.

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Now Playing: May 7-13, 2012

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Build, fight, and conquer this week with Starhawk...

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Miyamoto's DS patent offers upgraded tourist hunting techniques

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The DS Lite could see society's next great advancement in GPS technology, at least in tourist-heavy areas such as museums and haunted-home expeditions, a patent from Nintendo's Shigeru Miyamoto suggests.

The patent describes a system where an overhead grid of infrared "positional information transmitters" reads a user's DS to light up floor patterns and potential walkways. The user can then pick which route he'd like to take, reading tourist facts along the way.

Nintendo has already infiltrated the museum scene with the 3DS giving guided tours in the Louvre, and it's doing a pretty great job, from what we hear. There's no guarantee that a patent will translate to an actual product, but the thousands of infrared beams hovering over the Mona Lisa fulfills a few of our own spy fantasies, so we'll hope this one works out in some way.

NintendoWare Weekly: Amoebattle, Super Hang-On

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Two new Virtual Console games in as many weeks? What is going on? On top of the VC release of Super Hang-On, Amoebattle makes its way to DSiWare and Bird Mania 3D takes flight on the 3DS eShop.

We rather liked the iPhone version of Amoebattle. Its real-time strategy controls should translate to the DS and 3DS just fine.

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The insatiable need to dominate in Pokemon Conquest

I was more than a little excited when I was tasked with tackling a preview for Tecmo Koei and Nintendo's crossover DS title Pokemon Conquest last week.

Conquest crosses the worlds of cute indentured monster servants from Pokemon with Nobunaga's Ambition, a series of Koei strategy games revolving around the bloody unification of feudal Japan by Oda Nobunaga. But Pokemon Conquest, which released in Japan last month as Pokemon + Nobunaga's Ambition, takes itself so seriously as a strategy role-playing game that it isn't the irreverent experience I made it out to be in my mind.

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Diamond Trust of London was in Nintendo approval for seven months

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Jason Rohrer's ninth title, Diamond Trust of London for Nintendo DS, has been teased, tortured and tested since it snagged publisher Zoo Games in May last year. Nintendo has been checking out the master revision of Diamond Trust of London since October 2011, and now, seven months later, it's approved for lift off. And publishing. Mostly publishing.

Rohrer says the lengthy process has a "non-disclosure-agreement-shrouded story" and that "negotiations" were involved, but Diamond Trust of London is now officially ready to roll, with one major catch: the title. It is now officially called Jason Rohrer with Music by Tom Bailey: Diamond Trust of London, a change that was necessary for Nintendo's approval. Updates about publication are coming soon, Rohrer promises.

Now Playing: April 30 - May 6, 2012

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Team up and get blasting this week with Awesomenauts ...

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Nintendo expects to double 3DS sales by this time next year

Call it ambitious (if you're feeling nice), or potentially bananas (if you're feeling realistic), but no matter what you call it, Nintendo's clearly not joking around with its hardware sales forecast. The company let loose a variety of predictions for the current fiscal year (ending March 31, 2013) this week, which predicts movement of 18.5 million 3DS units into consumers' backpacks and purses worldwide.

That's not a huge increase from the console's first fiscal year (April 1, 2011 through March 31, 2012), which saw 17.13 million 3DS units sold. And with big hitters like New Super Mario Bros. 2 and Animal Crossing on the way, it seems likely that Nintendo will surpass those numbers and get to "adjust" their forecast upwards come investor call time. "Ooops, we made way more money than we expected," Nintendo head Satoru Iwata might tell investors, with a coy smile. "Please forget about last year's major financial issues." At least that's how we picture these things going.

EA Montreal 'reorganizing some teams,' letting a 'small number' go

EA Montreal is restructuring its workforce. Some individuals are being moved to digital projects, including mobile and social games, while others will be dismissed.

"These are routine changes which address the cyclical nature of the game industry," an EA spokesperson told GI.biz. "A very small number of employees will be impacted – many will be assigned to new projects at EA, others will leave the company."

Just last week, EA told Joystiq that it's growing and plans to hire hundreds this year. EA expects headcount to be up by the end of 2012.

NintendoWare Weekly: An actual Virtual Console game

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After two weeks of absolutely nothing in new Wii downloads, Nintendo dropped a new Virtual Console game on us. And not just any new Virtual Console game, Super Street Fighter II ... with online play. Even after being released in Japan last November, and being announced locally by Capcom the same month, it's still surprising to see extra functionality.

It's still surprising to see a Wii Virtual Console game.

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Nintendo reports $461.2 million in losses for fiscal 2011

Nintendo's announcement of losses for the fiscal year ending March 31 remains shocking, even though we had advance warning in the form of company forecasts. The actual results, with net sales of ¥647 billion ($8 billion!) were ¥12.3 billion lower than forecasted. The full-year loss was 37.3 billion yen ($461.2 million).

Nintendo said its effort to boost 3DS sales was successful, and that software sales were slower than expected in the US and Europe over the holidays. In addition, the reduced selling price of both the Wii and the 3DS, and, of course, the strong yen, contributed to the losses. The 3DS was actually dropped below cost in the 2011 price cut, the financial report reveals.

By the middle of the next fiscal year (the one that started April 1), Nintendo expects to stop selling 3DS below cost – we assume not by raising prices, but by reducing production costs. In addition, it expects to improve its fortunes with New Super Mario Bros. 2, the 3DS Animal Crossing, the new Brain Age game, and an Asian launch of the 3DS. Oh, and, of course, the Wii U.

Featured DS Stories

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Now Playing: May 14-20, 2012

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Now Playing: May 7-13, 2012

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